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Writer's pictureBible Brian

God's virtual world


Subsistence is a wilderness survival game in which the player inhabits a small map, and must hunt, forage, and build their own base with nothing more than what they find lying around. It's a fun game I rather enjoy playing.

On my original single player world, I was doing rather well. I even had two animal housing units in which I could keep any mixture of 8 rabbits and chickens. These animals can be slaughtered at any time, granting resources such as premium feathers, fat, cloth and, of course, higher quality meat. However, from a very early stage, I had determined not to kill a very specific rabbit. Its presence is a very pleasing aesthetic to me, and so I have decided to keep it alive as long as I am capable of doing so. I have also done this in subsequent playthroughs.

Another way in which I was doing well is with my weapons. All of them had maximum damage upgrades, which means it only takes one shot for me to kill a wolf if I use a premium arrow with my recurve bow. This is useful, not only because wolves are very aggressive and can do substantial amounts of damage, and apply some rather nasty status effects such as poison and bleed, but also because they, too, drop very helpful resources.

What does all of this have to do with God, you ask? Put simply, it is because to my character, I am the god. Nothing in my in-game world has any value except for that which I assign it. The bunny has value, not because it is a bunny, but because I have determined it should live. My character has no right to kill that bunny. The wolf, by contrast, has no value, not because it is a wolf, but because I have determined to kill it. My character cannot decide "it's wrong to kill wolves" and refuse to loose an arrow.


Just as I am sovereign over the game world, God is sovereign over us. God actually has more authority over this world. I did not make Subsistence, I only play it. But God made everything in this world, right down to the very laws which govern it. So, what grounds do we, as humans, have to argue against Him?

And yet many people do. There are a number of arguments atheists in particular use against God that involve challenges to His sovereignty. They don't like that God gives man certain commands, or punishes us for disobeying. Why does God call homosexuality a sin? Why won't God treat all religions equally? Why did God ask Abraham to sacrifice Isaac? How is an eternity in Hell a fair punishment for sin? Why doesn't God save everyone? All of these questions, and others like them, are just as illogical as if my character decided "I don't like that bunny, so I'm going to kill it", or "I think it's wrong to kill wolves, I'm going to let this one live."

Thankfully, other than the occasional glitch, there's nothing that frees my character from my control. He does what I say at all times. But God does not treat us as a game character, or even as NPCs. Rather, He has given us free will, along with commands which we can either follow or disobey.


Every single one of us has disobeyed in some way, and thus we are deserving of punishment. God is quite within His rights to give us this punishment, but He instead offers us a way out. Jesus received our punishment, which means we can, through faith, be presented to God as if we had never sinned. That choice is yours to make. Come to Jesus in faith and be forgiven, as God wills, or reject God's will, remain in your sins, and receive the punishment for them. To me, this decision seems as easy as loosing an arrow.

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